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Author Topic: Flight path action- pathfinding for flying objects  (Read 2850 times)

mdotstrange

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Flight path action- pathfinding for flying objects
« on: February 27, 2017, 07:55:45 PM »
"flightPathAction.cs"

I just added this action to my Playmaker github actions https://github.com/mdotstrange/MdotsCustomPlaymakerActions


You can use it to do basic flight 3d pathfinding as you can see in this example


The flying object will fly towards/around a target object- you can set it to stop when it reaches a target distance as well-

Here's the rigid body settings the example uses


Hope its useful and have fun  :)
Indie game dev and instructor at the Strange School. Learn Playmaker at the Strange School!

terri

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Re: Flight path action- pathfinding for flying objects
« Reply #1 on: February 28, 2017, 04:57:42 AM »
wow this is awesome, thanks will try it out

Aaddiction

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Re: Flight path action- pathfinding for flying objects
« Reply #2 on: February 28, 2017, 06:05:37 AM »
You are amazing! Thank you!