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Flight path action- pathfinding for flying objects
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Topic: Flight path action- pathfinding for flying objects (Read 2850 times)
mdotstrange
Hero Member
Posts: 555
Flight path action- pathfinding for flying objects
«
on:
February 27, 2017, 07:55:45 PM »
"flightPathAction.cs"
I just added this action to my Playmaker github actions
https://github.com/mdotstrange/MdotsCustomPlaymakerActions
You can use it to do basic flight 3d pathfinding as you can see in this example
The flying object will fly towards/around a target object- you can set it to stop when it reaches a target distance as well-
Here's the rigid body settings the example uses
Hope its useful and have fun
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Indie game dev and instructor at the Strange School.
Learn Playmaker at the Strange School!
terri
Sr. Member
Posts: 386
Re: Flight path action- pathfinding for flying objects
«
Reply #1 on:
February 28, 2017, 04:57:42 AM »
wow this is awesome, thanks will try it out
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Aaddiction
Full Member
Posts: 166
Re: Flight path action- pathfinding for flying objects
«
Reply #2 on:
February 28, 2017, 06:05:37 AM »
You are amazing! Thank you!
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Flight path action- pathfinding for flying objects