I'm trying to create a game where I have a stationary character using his arm as the catapult mechanic. In other words, the character would be static and his arm would be pulled down by the player to launch a ball out of his hand. I'm having trouble how to start this using playmaker. I've tried using a type of slingshot mechanism, but it's not exactly what I want since I'd rather have a catapult mechanism. Thanks in advance for any of the help I get!