Hi everyone
I'm using Get Axis and Set Velocity to move the player left and right in a top down shooter. When using the keyboard, it works exactly how I want it to.
However when trying to use an Xbox controller and the left analogue stick, the player moves but without the 'buffer' that it has when using the keys (i.e. when using keys, when you release the key, the player movement slows to a stop. When you release the stick, the movement stops immediately).
I've fiddled with Input Manager settings to try and fix this but with no luck. Is there something easy I'm missing here? How can I replicate that nice buffered movement you get with keyboard input with the controller?
Thanks!