I tried to figure out how to save and load a simple int using easy save 2 (or player prefs). I dont know what I do wrong.
What I need:
Scene 1:
Two buttons.
If button 1 is pressed, it stores "0" in int variable named skin.
If button 2 is pressed, it stores "1" in int variable named skin.
Scene 2:
Load int variable and make an int switch based on "skin" and decide, which skin to show.
For some reasons, I cant get it to work.
When I use "save int" action, it wants me to use a str variable for the tag? Isnt the tag the name of the variable (=key)?
I didnt found any usefull documentation.