Hey so, I am using Playmaker and EZGUI for an application GUI and all logic.
It's all working, but I am struggling with using Playmaker to scale up/down the EZGUI gui when resolution changes. In my case the GUI is 'pixel perfect' so in fact I want it to always scale to make the gui look sharp on screen.
Anyway, the gui starts perfectly at any resolution but after changing res in-app the gui isn't scaling. EZGUI doesn't know that the resolution has changed.
The producer of EZGUI told me that I need to broadcast a message the GUI components that gets them to update to the new resolution.
I've made a script that contains:
function Update () {
BroadcastMessage("UpdateCamera");
}
After enabling the script, nothing seems to update. I know this isn't specifically a Playmaker issue, but I'm hoping someone else has run into the same problem, as PM and EZGUI are a common combo.
I could use the built in 'call method' on the EZGUI button, but I really know nothing of scripting, and what methods even are.
Thanks for any advice.