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Author Topic: Making a dispersable particle system shot with Playmaker  (Read 1449 times)

Fat Pug Studio

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Making a dispersable particle system shot with Playmaker
« on: October 07, 2017, 07:37:32 AM »
At the beginning of my dev tenure i bought a cute little asset that has an amazing effect integrated



As you can see, a spaceship fires a laser, and then it gets kind of dispersed. I've got the script for it, but i'm not sure how to translate it into an FSM as it's quite complicated. If anyone wants to give it a shot let me know :)
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