[SOLVED]
It was an issue with how I was handling the instantiated game objects, where they weren't getting the proper re-parenting actions. All fixed now!
Hey Playmakers,
I'm working on a multiplayer experience, and am having issues with Photon Transform View. I've gotten this to work perfectly in another project, but it is not working here.
I have a GameManager Instantiating the SceneObject prefabs, and they are visible in each player's scene, but the objects are not updating their translations.
I'm probably missing something simple - please let me know if you have any ideas about what might be going wrong.
NOTE: I am NOT changing scenes when players join (everything happens in one scene only)
I appreciate any help!
See attached screenshot