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Author Topic: Vectrosity unity 2017?  (Read 2586 times)

aphixe

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Vectrosity unity 2017?
« on: November 24, 2017, 02:50:14 PM »
Can I use call methods to use Vectrosity  thirdparty asset to draw lines where my raycast from mouse to point fsm is.

djaydino

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Re: Vectrosity unity 2017?
« Reply #1 on: November 24, 2017, 03:30:46 PM »
hi,
I am not sure if that can be done (i do not have the asset to test)
But what you can do is to get in contact with them and ask if they are interested in making Playmaker actions for this, and get in contact with Playmaker (or me) if they need help.

aphixe

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Re: Vectrosity unity 2017?
« Reply #2 on: November 24, 2017, 07:54:48 PM »
There is an old addon on the wiki for like unity 3 and 4. not 5-2017

djaydino

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Re: Vectrosity unity 2017?
« Reply #3 on: November 25, 2017, 05:01:29 PM »
Hi,
have you tried if they work?
I could update them, but the problem is that i don't own the asset.

Maybe you can request in the action request section, maybe someone else owns it and can update them :)

aphixe

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Re: Vectrosity unity 2017?
« Reply #4 on: November 25, 2017, 10:56:01 PM »
I've tried it doesn't work the api for version 4 to 5 is different in small ways

djaydino

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Re: Vectrosity unity 2017?
« Reply #5 on: November 30, 2017, 08:16:56 PM »
Hi,
I will see that i can update them in the next few days.