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Author Topic: Crashy Bash Boom (Android)  (Read 627 times)

bazzajunior

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Crashy Bash Boom (Android)
« on: December 08, 2017, 09:28:24 AM »
Hi All,

I've just released my first Android game onto the Google Play Store:
https://play.google.com/store/apps/details?id=com.MolberGames.CrashyBashBoom

The game is designed for small kids (aged 3-9) and is based around the premise of a small toy tank which can be easily driven around a playroom environment, complete with other interactive toys and games.

As a father of two pre-teen kids who get engrossed in their games and find it hard to put down their tablets/3DSs, I took this onboard and wanted to design a quick 'pick up and play' game that they could happily play for 5-10 minutes but then could put it down without too much fuss.

It's taken around two years to develop, going through various design iterations, and the usual trials and tribulations of having to learn everything, aside from 3D modelling, from scratch. I studied a BA in Computer Animation at university around 13 years ago and after many years as a Graphic Designer, I thought I'd use my spare time to build a game - actually using my degree.

The game is up on sale for GBP 0.79p, but if anyone wants to try the game out, I can provide a promo code to those who are curious (and want to spread the word ;D )

Cheers,


Barry

djaydino

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Re: Crashy Bash Boom (Android)
« Reply #1 on: December 08, 2017, 12:07:07 PM »
Hi.
Looks nice, you should make a promotion/gameplay video for it.
People always tend to skip the game if there is no video :)

bazzajunior

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Re: Crashy Bash Boom (Android)
« Reply #2 on: December 08, 2017, 01:08:09 PM »
Thanks for the nice reply and the advice to create a video. Oddly enough, I was thinking about that this afternoon. Time to boot up Adobe Premiere  :)

shamo

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Re: Crashy Bash Boom (Android)
« Reply #3 on: January 22, 2018, 04:47:34 PM »
Hey Bazza, nice work,looks good. Hope the app does well.