Hi,
I have a spaceship that the player can control. Obviously it doesn't drop to the floor from in the sky, and it's very fast.
My current method is to get axis vector and use 'controller move'. The problem is that I can't control the speed, so it's rather slow. I've tried 'controller simple move' which has a speed option, but it causes the ship to fall to the floor with gravity I can't control within the state editor.
The only thing I can think of that comes close to fulfilling everything I want is to put a collision plane down, but that restricts my options somewhat.
BTW: I deleted my old post because I realised I had asked the wrong questions, this is my new post!
Warm regards,
Simon.