I have a problem with my character which uses a character controller, when trying to move it manually.
For its jump I've used 'iTween Move By' to move the character up, however the problem is that this
and every other forced movement, causes the character to ignore collision (if an object is above it
when it jumps, it will go through that object).
So my question is, is there some way to keep the character colliding so it won't go through that surface?
I'd greatly appreciate some help with this.