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Author Topic: Not working after build on android [SOLVED]  (Read 281 times)

ozergul

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Not working after build on android [SOLVED]
« on: February 11, 2018, 06:34:12 AM »
Hello
My game is perfectly working unity editor. But in android(5.1 cyangenmod), playmaker functions doesnt working. For example unitybutton click events working but everything related with playmaker is not working. Included start event/state.

My unity version: 2017.3.0f3 (also I tried v2017.3.1f1)
Playmaker version: 1.8.5

I re-installed playmaker to solve problem, but nothing happened/

I am waiting your responses to solve this problem.

Regards


editor


editor play


test on android phone
PLAY button working but Text is not changed


free photo hosting
« Last Edit: February 12, 2018, 11:49:31 PM by djaydino »

ozergul

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Re: Not working after build on android
« Reply #1 on: February 11, 2018, 02:57:06 PM »
Interesting problem, waiting for any answer :)

djaydino

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Re: Not working after build on android
« Reply #2 on: February 12, 2018, 03:35:23 AM »
Hi.
Just tested on : Unity 2017.3.0f3 / Playmaker 1.8.9

It seems to work fine on my end.

How are your build settings set?

Is your android sdk up to date?

ozergul

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Re: Not working after build on android
« Reply #3 on: February 12, 2018, 03:49:01 AM »
Hi.
Just tested on : Unity 2017.3.0f3 / Playmaker 1.8.9

It seems to work fine on my end.

How are your build settings set?

Is your android sdk up to date?

Yeah everything is up to date. and everything is working except playmaker.

For example I did jumper game. In modals and UI buttons etc everything are made with playmaker. These things not firing but game is working perfect including dotween animations, l2 localize and google play iap.

Here is the logcat..



djaydino

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Re: Not working after build on android
« Reply #4 on: February 12, 2018, 04:03:24 AM »
Hi,
The errors you are showing here do not seem to be playmaker related

i just saw your other post, please use 1 post only for the same issue.

I looked to the asset and i can see on your  logcat that it is related to that assets.

I can see that a dll file (monoposixhelper.dll) is missing for some reason

are you on windows / mac / Linux

Try searching the unity forum (monoposixhelper missing)  and/or contact the author from that asset.

ozergul

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Re: Not working after build on android
« Reply #5 on: February 12, 2018, 04:13:05 AM »
Hi,
The errors you are showing here do not seem to be playmaker related

i just saw your other post, please use 1 post only for the same issue.

I looked to the asset and i can see on your  logcat that it is related to that assets.

I can see that a dll file (monoposixhelper.dll) is missing for some reason

are you on windows / mac / Linux

Try searching the unity forum (monoposixhelper missing)  and/or contact the author from that asset.

I created a new project and just a few button. It works without not error.
I created a new project and just a few button. And I imported and installed playmaker and just debug action in start state. There is no any plugin or something else. It gives monoposix error..

I am on windows and testing android.

I am pretty sure palymaker gives an error because test project is full empty.

djaydino

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Re: Not working after build on android
« Reply #6 on: February 12, 2018, 05:23:14 AM »
Hi.
Did you try with playmaker 1.8.9?

Did you check uf your Android sdk is up to date?

maybe you can send the project (pm private link)

or add me as collaborate (on your test project)

ozergul

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Re: Not working after build on android
« Reply #7 on: February 12, 2018, 05:46:30 AM »
Hi.
Did you try with playmaker 1.8.9?

Did you check uf your Android sdk is up to date?

maybe you can send the project (pm private link)

or add me as collaborate (on your test project)

I am preparing files.

ozergul

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Re: Not working after build on android
« Reply #8 on: February 12, 2018, 05:41:21 PM »
As i said, problem was playmaker. I tested with v1.8.9 and there is no problem.

Regards