playMaker

Author Topic: Unused global events  (Read 1397 times)

unearthly

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Unused global events
« on: February 22, 2018, 06:37:44 PM »
This is perhaps a question with a obvious answer. Is it OK to delete unused global events? What of unused actions (unchecked) still attached to states? Should I remove FSM's that I am not currently using in a project? Is there other housekeeping that's good to do? Junk that if removed would make things run better, or doesn't it really matter?

Fat Pug Studio

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Re: Unused global events
« Reply #1 on: February 23, 2018, 02:21:09 AM »
Jean would probably know more about the performance impact (though i think it's nonexistant), but i think stuff should be removed for the sake of clarity of the project, if nothing.
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unearthly

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Re: Unused global events
« Reply #2 on: February 23, 2018, 04:44:04 AM »
Thanks krmko,

Some of the FSM's etc, are left over from when I wanted certain behaviours I have since decided I don't want for now, but might use later. Should just add descriptions and backup that version, then remove the junk and save as a new one. Time for a spring clean.

Fat Pug Studio

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Re: Unused global events
« Reply #3 on: February 23, 2018, 06:49:13 AM »
Got a lot of that junk myself, it's gonna be a pain once time comes to clean it up :D
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