playMaker

Author Topic: how do I make multiple clones get their own positions?  (Read 1161 times)

EsterionDev

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how do I make multiple clones get their own positions?
« on: February 27, 2018, 06:55:47 AM »
so as the title says how do I do it? like for example Get Object = "Box(Clone)"
it only gets the position of the first clone, how do I get the clones to get their own position and not the first clone, or the original one? I am new to Playmaker so please help me out!  :D

Doh

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  • Posts: 124
Re: how do I make multiple clones get their own positions?
« Reply #1 on: February 27, 2018, 08:02:07 AM »
You could get them each to report in to another game object that holds an array, adding their position to that.