Hello all, this is my first time here so sorry if I miss anything that should be the default.
So I have an issue, to put it short whenever I decide to build my game to test it out an event seems to not fully work, I use this event to add an integer to a value blah blah.
It seems that whenever I decide to build the engine just says, "nope". What's strange about it though, is that if I decided to play it in the unity3d viewer it seems to register fine and works as intended the only time it brakes is if i decide to build the game and then when I return back to that certain stage the information has been reset.
Does anyone have any idea what I've broken?
It would help so much, thank you!
Thanks, Jord.