Hi
I am trying to create a store for my mobile game, and the biggest issue I am having is trying to display the price correctly in game.
I am using Stan's Assets Ultimae mobile package, so that it is cross platform.
The issue I am having is that the only action to get the price of an item is
Get Product Data, which looks like it returns the data from the stan's assets settings, rather than asking for that data from IOS or Android.
This means that it returns a string like so:
0.99
Is there a way to get the localised price of an item ? I am happy to change my plugin or used Unity's built in In app purchasing if it solves the problem.
What I want to be able to get is something like
£0.99
or
$1.35
where it localises the currency properly and displays the actual price of the thing.