Hi djaydino,
I’m not sure how else to explain. I will post a video sometime later if I can’t describe it any better.
So I have two players on screen at once(one is an AI). The AI has a steering rig for avoidance and it works great but sometimes (rarely) the AI gets stuck or confused and goes back and forth over a small distance to try and catch up with the player. The AI getting stuck isn’t the real problem, as I came up with a way to solve that that works for me and my game. The problem is while the AI is trying to sort out how to regroup with the player and is going back and forth, the camera is constantly zooming in and out because the targets (the players characters) for the tracking action are getting closer as further away because of the AI sorting out the path.
I just need some kind of sensitivity option so when the the players do have a bit of erratic movements the camera doesn’t zoom in and out so fast or often to keep track of them.
Please let me know if I explained it right or if I should do a short video on what is happening. And thank you for taking the time to look at my post!