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Author Topic: Playmaker not working in android build  (Read 537 times)

Terry213

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Playmaker not working in android build
« on: November 21, 2018, 12:33:31 PM »
I am able to successfully build my game for android but when I start the game I noticed that none of my FSMs are running and my buttons don't respond. I know that because I have a Play Ad button that works and it's not ran by an FSM. Here is my button setup.

djaydino

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Re: Playmaker not working in android build
« Reply #1 on: November 21, 2018, 03:11:12 PM »
Hi.
Do you use get/set properties actions?

if so, you might need to use the Linker Wizard

Haald

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Re: Playmaker not working in android build
« Reply #2 on: January 29, 2019, 03:57:02 AM »
On my device, this also does not work correctly. I think this is due to antivirus. What do you think. I think choose another antivirus. I looked about avast premium review. Maybe this instal?
« Last Edit: February 10, 2019, 04:51:54 PM by Haald »

djaydino

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Re: Playmaker not working in android build
« Reply #3 on: January 29, 2019, 09:47:03 AM »
Hi.

What unity/playmaker versions are you using?

Groo Gadgets

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Re: Playmaker not working in android build
« Reply #4 on: January 29, 2019, 06:50:46 PM »
You say none of your FSM's are working, do you mean just the FSM's that control button clicks?

If no FSM's are working in Android can you create a super simple FSM that spins a cube and see if that works in your build? If that works then there may be an issue with your button logic.

Cheers,

Simon