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Author Topic: Zombonic  (Read 2036 times)

Horror

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Zombonic
« on: September 25, 2012, 08:21:13 AM »


Now available on Google Play!

Zombonic is a Tilt & Touch Shooter that pits you against an unrelenting horde of the undead. Shoot them before they can reach you and don't forget to watch your back!

Gameplay Trailer
Facebook Page

All game logic was created with playMaker.
« Last Edit: September 28, 2012, 09:15:58 AM by Horror »

Horror

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Re: Zombonic
« Reply #1 on: September 25, 2012, 10:12:40 PM »














« Last Edit: September 28, 2012, 08:57:00 AM by Horror »

Andrew_Raphael_Lukasik

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Re: Zombonic
« Reply #2 on: October 03, 2012, 05:10:45 AM »
Hi,
Interesting project, congratulation on finishing it!
I know this is not art forum but I think baked lightning (with l.probes for non-static meshes) could still benefit Greatly to project (giving more spacial definition and more visually smooth/consistent look)

A.

Horror

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Re: Zombonic
« Reply #3 on: October 05, 2012, 01:18:07 AM »
Thanks A,

I am using some very faint lightmapping right now; just enough so that you can barely see the areas outside of the torch light. I haven't used any lightprobes yet, but I'm about to start experimenting with them. I'm also entertaining the idea of throwing a few braziers in there just to give some variance to the lighting, but I want to be careful not to reduce the spookiness by doing that.

The zombies look a lot better when they have a secondary light source on them!
« Last Edit: October 05, 2012, 01:20:43 AM by Horror »