I have recently signed up for Playstation Devnet and Unity Pro in order to make a port of our game which uses quite a bit of Playmaker FSMs, however I get many compile errors trying to make the build for example:
"The type or namespace name 'PlayMakerFSM' could not be found (are you missing a using directive or an assembly reference?)"
"The type or namespace name 'FsmStateAction' could not be found (are you missing a using directive or an assembly reference?)"
It seems like none of the Playmaker types are recognized by the compiler, is there a PS5 version of the Playmaker.dll that I should be using?
Thanks for your help.