I'm trying to get a rigged character to save a pose so I can load it on to a ragdoll or vice versa, either way it doesn't seem to want to save or load the pose. Take a look at the pictures to see if I've done it right. The result I get...
I can see while it's running that the animation has been added to the list on the animating object, so that part seems to work. But it just freezes the playing animation where ever it's up to, rather than loading and freezing the pose I told it to save on.
I might be misunderstanding the use of this pose capturing. I was guessing it saves all the objects rotations in the hierarchy into an animation clip. Then I could add that clip, tell it to play and it would show me a frozen pose from when I saved it. Meaning that pose could be applied to a ragdoll later on (haven't gotten that far yet).