playMaker

Author Topic: Text, font, etc... over object  (Read 1084 times)

Red

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Text, font, etc... over object
« on: May 28, 2011, 04:31:29 AM »
if you play any of the MMO's out there from WoW to DCUO to Runescape, you'll know that there are those numbers that float above the enemy or players head that denote how much damage, wether you missed/dodged and other such things.

i was wondering if there would be a way to make text appear as something like that...?

i can imagine a couple workarounds such as creating a prefab for numbers and having it float above the character, but a simple action with options such as font, value (either from a variable or manually entered, capable of handling either string, int or float) and maybe making an option as to wether you want to animate said text (to make it float upwards for damage, shake for a "CRITICAL HIT!!!" kidna deal or sink down to the ground.) and this could also be used to have the players' handle above their heads and viewable by other players...

unless i'm mistaken and there already is an action that does this and i haven't found it yet ;)
« Last Edit: May 28, 2011, 04:34:07 AM by Red »