playMaker

Author Topic: Ability to create custom variable types and/or addition of extra variable types.  (Read 4607 times)

Tharaxis

  • Playmaker Newbie
  • *
  • Posts: 2
PlayMaker is currently highly flexible when it comes to actions and events, but (unless I'm missing something) it's pretty limited when it comes to variables, would love to see the following make it in:
  • Ability to create custom variable types (includes defining how they're represented on the inspectors, etc. - would eventually solve all the below issues)
  • A texture variable type.
  • An int enum variable type (key to int-value enum which can be then represented as a dropdown in the inspector).
  • A string enum variable type (key to string-value enum which can be represented as a dropdown in the inspector).
  • A layer mask variable type so we can allow layer mask editing from the inspector panel.
  • A key variable type for passing into things such as Get Key/Up/Down (would be solved if we could create custom enums).
  • An event variable type.
  • Ability to specify object type filters for the GameObject type so we can constrain what people can use.

... and more.

Kardend

  • 1.2 Beta
  • Playmaker Newbie
  • *
  • Posts: 8