playMaker

Author Topic: Mouse Look (Update)  (Read 1757 times)

Alex Chouls

  • Administrator
  • Hero Member
  • *****
  • Posts: 3207
  • Official Playmaker Support
    • View Profile
    • LinkedIn
Mouse Look (Update)
« on: February 06, 2013, 07:52:21 AM »
Updated version of the Mouse Look action:

  • Tooltips to clarify that you can set Clamping parameters to None for no clamping
  • Removed RequiredField attributes from Clamping parameters.

Andrew_Raphael_Lukasik

  • Full Member
  • ***
  • Posts: 134
    • View Profile
    • my twitter @andrewlukasik
Re: Mouse Look (Update)
« Reply #1 on: February 06, 2013, 12:52:32 PM »
I would love to have option to disable maximum values in this action. Meaning: to be able to look around without this "angular wall" at both ends. I found this troublesome when making tpp camera. I can get around this eventually but for newcomers it's probably easy to see this as deficiency.
A.
« Last Edit: February 06, 2013, 12:58:40 PM by Andrew_Raphael_Lukasik »

Alex Chouls

  • Administrator
  • Hero Member
  • *****
  • Posts: 3207
  • Official Playmaker Support
    • View Profile
    • LinkedIn
Re: Mouse Look (Update)
« Reply #2 on: February 06, 2013, 09:22:09 PM »
You should be able to set the max value to None (check the variable toggle).

This update just removed the RequiredField attributes so setting to None doesn't register as an error. It also added tooltips to make this behavior more obvious...

Andrew_Raphael_Lukasik

  • Full Member
  • ***
  • Posts: 134
    • View Profile
    • my twitter @andrewlukasik
Re: Mouse Look (Update)
« Reply #3 on: February 07, 2013, 04:32:58 AM »
Infact I missed or forgot that completely.
Imho UIX-language now isn't addressing that change in behavior. Yet it can be beneficial for learning curve if made more clear.
Is it possible to change "None" to something that address it's local meaning here like "No Clamping"? (or something visible like this) Might be worth thinking about...

Best Regards,
A.
« Last Edit: February 07, 2013, 06:08:40 AM by Andrew_Raphael_Lukasik »