yeah maybe i miss somethnig here..
I post a quick picture to show one of my main issue with it tho , and this concern more the look at things, so I may have omit something to make it work as i expect too...XD
so basically Zoom is Called from another FSm that take care send FsmVector for my MoveTo(position and focus ),
i am not sure maybe in some relative position between the 2 the look at break somewhat or something in my parameter i may change ?
I of course try change world space, and ease type to linear or other but that do not change anything, the only time i can get what i expect is when i set the Axis to "x" in that case.
thanks...no big deal tho i can work around , just wanted to know what i am doing wrong here