playMaker

Author Topic: playmaker editor windows doesn't work anymore after running game window [SOLVED]  (Read 2375 times)

rue

  • Playmaker Newbie
  • *
  • Posts: 3
Good morning everyone.
Maybe someone can help:

If I activate my game view to test the environment, the playmaker editor doesn't react anymore afterwards.
No matter if I try to click in the hierarchy panel or if you try to select an FSM directly in the playmaker window - nothing happens.
After reloading the project everything works fine until testing in the gameview again.
There are no error messages.
 
Does anyone has an idea how to fix that?
 
Thank you very much
regards
 
rue
 
Windows7 64 Bit
8 GB RAM
Unity3D Pro 3.57f6
Playmaker 1.53f1
« Last Edit: March 11, 2013, 01:10:19 AM by Alex Chouls »

greg

  • Junior Playmaker
  • **
  • Posts: 68
Been having the same issue.

Save your workspace layout, then choose your layout in top right for a quick refresh.

Alex Chouls

  • Administrator
  • Hero Member
  • *****
  • Posts: 3987
  • Official Playmaker Support
    • LinkedIn
Did you have Maximize on Play checked?

There was a bug with this. It's fixed in 1.5.4.

EDIT: Marking this SOLVED, but please post if 1.5.4 didn't fix the issue for you...
« Last Edit: March 11, 2013, 01:09:36 AM by Alex Chouls »

rue

  • Playmaker Newbie
  • *
  • Posts: 3
Dear Greg, sorry it took a while - was in bed with a cold.
It had no influence it maximize was on or off...
But I tried the Layout advice and now it seems to be fine again...

Thank you very much

Rue