Hey there
I'd like some clarification on how OnEnter and OnUpdate works. I was under the impression that things run sequentially top to bottom in a state rather than running all concurrently. This would be great to have since it let's you do things sequentially within a state rather than needing to create a new state for each item in the sequence.
In my example:
1. Unhide character - instant
2. Play animation - a few seconds
3. Play another animation - a few seconds
4. Hide character - instant
I'd like to run the actions 1-4 in sequence, so: unhide, play some animations, hide.
But it seems like 1-4 gets run concurrently.
Is there a way to have the sequential behaviour? One of the things I liked about being able to stack up multiple actions per state is that I can do many things with just one node, rather than having a gigantic tangle of nodes like in uScript or Kismet because I need one node for every action.
Is there a way to get the sequential behaviour within a single state?