playMaker

Author Topic: performances  (Read 2545 times)

blackant

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performances
« on: July 16, 2013, 09:08:28 AM »
well, i just seen something strange when playing my game.

stats start with good values, and most i advance throught the level, more it slow down...

wich kind of things could make this happen ?

Alex Chouls

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Re: performances
« Reply #1 on: July 16, 2013, 11:21:48 PM »
It's hard to say without more info. Are you spawning a lot of game objects? Do you have Unity Pro? If so, the profiler will give you more info that you can post here. If not, you could send me the project to profile...
« Last Edit: July 17, 2013, 02:48:25 PM by Alex Chouls »

Dev_Sebas

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Re: performances
« Reply #2 on: July 17, 2013, 02:21:37 PM »
Can you show us your project (youtube, images)?
Cheers
Seb

blackant

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Re: performances
« Reply #3 on: July 18, 2013, 03:13:30 AM »
i'll show  a video soon, i must finish some parameters befor.

i'll watch on profiler

blackant

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Re: performances
« Reply #4 on: July 18, 2013, 04:05:54 AM »
i  take some screenshot of the profiler, don't know really how to use it, it's my first time with this.


Alex Chouls

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Re: performances
« Reply #5 on: July 18, 2013, 02:02:47 PM »
I would take a look at SU_SpaceParticles which is almost 90% of the frame time...