playMaker

Author Topic: Finished Projects Made With PlayMaker  (Read 129466 times)

lucaderiu

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    • PlaySys
Re: Finished Projects Made With PlayMaker
« Reply #15 on: March 05, 2015, 06:03:36 AM »
Hello,
long time I want to share something done with PlayMaker.
This is Kitty Scratch 2, a videogame for iOS and Android devices that tells the story of a cute kitten, Graffiette, that loves to scratch the house furniture. Using the touch screen you can manage cat’s movements and interact with the various elements. The first part was released in 2010 and was a way for testing the market impact of such a entertainment. The second part contains a full restyle of the game, both as visual impact and as gameplay. Primarly now the environment is fully 3d and you can explore the house, also the enemies who punish Graffiete for excessive noise while scratching  were added. We added a minigame with the intent of improving in the next episodes. Kitty Scratch 2 is divided in 3 episodes, with different environment, furniture to destroy, housemate to bother. In Kitty Scratch 2 we did a big effort to develop a dynamic and living space, that changes accordingly to the player’s time.

Kitty Scratch 2 on App Store https://itunes.apple.com/us/app/kitty-scratch-2/id721704210
Kitty Scratch 2 on Google Play https://play.google.com/store/apps/details?id=com.playsys.kittyrescratch
Kitty Scratch 2 on Indie DB http://www.indiedb.com/games/kitty-scratch-2
PlaySys Publisher http://www.play-sys.com/

some screens:
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http://www.playsys.games
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Graham

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Re: Finished Projects Made With PlayMaker
« Reply #16 on: March 06, 2015, 07:52:24 AM »
Beautiful visuals!
More templates on the Unity Asset Store!

Disclosure: We are using affiliate links to our assets; we may receive a commission for purchases made through them. This helps us to continue developing and maintaining great products!

coffeeANDsoda

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Re: Finished Projects Made With PlayMaker
« Reply #17 on: March 08, 2015, 04:05:27 PM »
Looks like a Mediterranean take on Level 5 games.
« Last Edit: March 08, 2015, 05:52:04 PM by coffeeANDsoda »

lucaderiu

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Re: Finished Projects Made With PlayMaker
« Reply #18 on: March 10, 2015, 10:33:42 AM »
Looks like a Mediterranean take on Level 5 games.
For me this is a huge compliment :D Level-5 games as Dark Cloud are source of inspiration for us
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http://www.playsys.games
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phannDOTde

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Re: Finished Projects Made With PlayMaker
« Reply #19 on: March 18, 2015, 02:20:33 PM »
I'm missing the Cyberpunk themed Sale Steam​ is running this Week with some really great pearls on the shelves, but my new Steam Shop Side is up and I'm working on the finishing testing of the Game. Achievements and the Highscore Leaderboard are working so we are almost there! The new Version with more polished VisualFX and better overall performance will hit Steam soon.

http://store.steampowered.com/app/343170

Overall some changes are more cosmetical nature but I also adjusted some of the gameplay progression. As an developer I must say it was really kind of nice to lay my hands on this baby again - first I was afraid I would not be able to resist the urge to refactor a lot of things since I would do some stuff on the technical side differently now but it really was fun to revisit this special atmosphere and gameplay of this one. Thanks to you guys Cyberpunk 3776 got greenlit and I'm really happy about this!

Added a new little Teaser too on the Cyberpunk 3776 Steam Shop Side, so let me know what you think Pilot's of Doom :-)

devandart

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Re: Finished Projects Made With PlayMaker
« Reply #20 on: April 21, 2015, 02:26:48 AM »
« Last Edit: May 04, 2015, 06:37:20 AM by devandart »

MattyWS

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Re: Finished Projects Made With PlayMaker
« Reply #21 on: May 14, 2015, 12:17:36 PM »
I just released a game using Playmaker along with the Mad Level Manager. :) Android only for the moment.

https://play.google.com/store/apps/details?id=com.EarlyGames.Ricochet

biggiantgames

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Re: Finished Projects Made With PlayMaker
« Reply #22 on: May 15, 2015, 01:28:58 AM »
Hi guys!

We just recently finished our first game using Playmaker in Unity!
Kindly check it out!

https://play.google.com/store/apps/details?id=biggiant.prisonescape

Let me know guys what do you think!

Gua

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Re: Finished Projects Made With PlayMaker
« Reply #23 on: May 29, 2015, 11:49:17 PM »
My horror shooter called Gynophobia released on Steam today!

http://store.steampowered.com/app/365020/


bozzyboy

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Re: Finished Projects Made With PlayMaker
« Reply #25 on: August 20, 2015, 07:21:07 AM »
Hi Guys,

I have developed "Dance With Santa AR"  with Playmaker and Vuforia in Unity. The app is now ranked 13th at Qualcomm Vision Awards.

I would appreciate if you can support me by voting, sharing and helping me to get more votes by following the link below:

https://www.qualcomm.com/products/vuforia/awards/unity-developers-choice?appid=31147

Thanks in advance Playmaker community !

JasonLavoie

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Re: Finished Projects Made With PlayMaker
« Reply #26 on: September 09, 2015, 07:03:40 PM »
Hey all!

I just released a game for Android called Jump Froggy Jump! which was made using Playmaker. I'd love to hear what you all think if you wanna give it a try :)



Google Store
https://play.google.com/store/apps/details?id=com.jasonlavoie.jump_froggy_jump




Thread - http://hutonggames.com/playmakerforum/index.php?topic=11121.0

Thanks all!

craigz

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Re: Finished Projects Made With PlayMaker
« Reply #27 on: September 11, 2015, 04:41:32 PM »
Hey friends!

We shipped a game called Fetch Dog Fetch a few months back for iOS and Android using Playmaker!

Absolutely been digging Playmaker :) so much fun!

15 sec Trailer
http://bit.ly/1GZBk0z
iOS
http://apple.co/1GhopXj
Android
http://bit.ly/1xzPyDp





clandestine

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moto RKD dash [iOS, Android]
« Reply #28 on: September 26, 2015, 06:06:41 AM »
Hey guys, here is my first SOLO game! Been working as graphic designer and animator for advertising for the past 20 years. I've also made a couple of games for companies, but this one is the first game that i manage to complete by myself and sell on the mobile markets without any external influence!
So as an artist i used PlayMaker actions for the entire game, no other scripts whatsoever.
As you see the game looks good, with very simple arcade game mechanics. The interface is designed for 7+ inchTablets or iPad, but can be played just as well on a phone... just not the same 'arcade cabinet' feeling.

do you remember Tomy Turbo Racing Dashboard 1983 and SEGA moto champ 1973? Mix them together with a small drop of Hang-On and you get moto RKD dash.
No DLC, no in game advertising, no in app purchases, just simple and fun game... like old times!












The game is available for Android and very soon for iOS, please check out the game page for more info and links to the app stores.

Thanks for reading!
« Last Edit: September 27, 2015, 06:19:21 AM by clandestine »

LogLady

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Re: Finished Projects Made With PlayMaker
« Reply #29 on: November 06, 2015, 06:26:47 PM »
Hi!

We at GranaDa Studio are proud to announce our new game made using Playmaker.

Check it out here:

http://granada.itch.io/upsolom

and here:

http://gamejolt.com/games/upsolom/105892

Have fun!