playMaker

Author Topic: Can't hide StateLabels on objects using an FSM template  (Read 2248 times)

psypol

  • Playmaker Newbie
  • *
  • Posts: 39
Can't hide StateLabels on objects using an FSM template
« on: February 12, 2014, 04:41:19 PM »
hello

i have an issue with StateLabels.
i created a working FSM. it has the option "Show state labels in game view" set to OFF

now i use this template on other objects ...
but the "Show state labels in game view" is ON in all cases and the button is not interactive

how can i get rid of the labels ??

Lane

  • Administrator
  • Hero Member
  • *****
  • Posts: 2511
  • Mender of the past
    • Cleverous
Re: Can't hide StateLabels on objects using an FSM template
« Reply #1 on: February 12, 2014, 04:49:42 PM »
The option to enable/disable the Labels is a global option so it should turn on or off all state labels when the game is playing, even those in templates.

Does the toggle not change in the preferences when you click it? I don't really understand what the actual trouble is - can you clarify a bit?
Products by Cleverous
|| Vault Core : Database
|| Vault Inventory : Multiplayer Inventory
|| Vault Attributes : Character Stats
|| That Hurt! : Dmg Floaties
|| Quinn : 3D

psypol

  • Playmaker Newbie
  • *
  • Posts: 39
Re: Can't hide StateLabels on objects using an FSM template
« Reply #2 on: February 12, 2014, 05:01:08 PM »
well i dont want to use the global option OFF
i just finished working on this FSM and i dont want to be visually bugged by its state anymore.

but i indeed need to track OTHER states from other FSMs

update : i managed to switch off the option on the template by REMOVING the template, checking box OFF and then re-assigning the template.

but guess what .... those labels still show off !

Lane

  • Administrator
  • Hero Member
  • *****
  • Posts: 2511
  • Mender of the past
    • Cleverous
Re: Can't hide StateLabels on objects using an FSM template
« Reply #3 on: February 12, 2014, 05:16:11 PM »
Normally you can turn the State Label off for FSM's individually in the Inspector, expand the Play Maker FSM Script on a gameObject and uncheck Show State Label.

Templates seem to revert to the Reset values for the script or something so the labels are inherently stuck On for templates it seems, since it disables the Inspector controls. I dont think you can disable them individually for Templates (as far as I can tell) and it looks like a bug more than a missing feature.
Products by Cleverous
|| Vault Core : Database
|| Vault Inventory : Multiplayer Inventory
|| Vault Attributes : Character Stats
|| That Hurt! : Dmg Floaties
|| Quinn : 3D

psypol

  • Playmaker Newbie
  • *
  • Posts: 39
Re: Can't hide StateLabels on objects using an FSM template
« Reply #4 on: February 13, 2014, 06:04:43 AM »
 "it looks like a bug" => that's what i was thinking.
pretty annoying