playMaker

Author Topic: Factory Bird - Android (out now) and iOS(coming soon)  (Read 4448 times)

escpodgames

  • Hero Member
  • *****
  • Posts: 673
    • View Profile
    • Assets
« Last Edit: March 27, 2014, 01:09:52 AM by LampRabbit »

Marsh

  • Full Member
  • ***
  • Posts: 227
  • Comfort the disturbed, disturb the comfortable
    • View Profile
Re: Factory Bird - Android (out now) and iOS(coming soon)
« Reply #1 on: March 25, 2014, 05:12:25 AM »
Looks pretty fun, like how you added a bunch of stuff to make it unique. Good luck on the apple submission!

xhidnoda

  • Full Member
  • ***
  • Posts: 231
    • View Profile
Re: Factory Bird - Android (out now) and iOS(coming soon)
« Reply #2 on: March 25, 2014, 06:49:34 AM »
is hard to play HAHAHA
 ;)

escpodgames

  • Hero Member
  • *****
  • Posts: 673
    • View Profile
    • Assets
Re: Factory Bird - Android (out now) and iOS(coming soon)
« Reply #3 on: March 25, 2014, 02:57:38 PM »
Thx guys, have heaps of ideas for what to add (if the game does a lot better than it currently is :( ) but Fingers crossed iOS is the answer.

xhidnoda

  • Full Member
  • ***
  • Posts: 231
    • View Profile
Re: Factory Bird - Android (out now) and iOS(coming soon)
« Reply #4 on: March 25, 2014, 07:51:32 PM »
Only Android user here.  8)

sebaslive

  • Hero Member
  • *****
  • Posts: 539
    • View Profile
    • Frame Tale Studios
Re: Factory Bird - Android (out now) and iOS(coming soon)
« Reply #5 on: March 25, 2014, 09:23:55 PM »
Where did you market it to get to 100-500 is what I want to know!

This looks great, can you let us know how it does in comparison with the iOs version when it comes out :)
All my VR games use Steam VR Playmaker Toolkit: http://u3d.as/u20
And Oculus Touch Playmaker Toolkit: http://u3d.as/QT5


Follow me @sebasRez

escpodgames

  • Hero Member
  • *****
  • Posts: 673
    • View Profile
    • Assets
Re: Factory Bird - Android (out now) and iOS(coming soon)
« Reply #6 on: March 25, 2014, 09:51:11 PM »
Hahahh really? 100-500 is soooooo bad! I was expecting way more (and it is going up) has only been a few days since we released.
Marketing has been a lot harder than I though, mainly due to all the other Flappy bird games out there (which 99% of are shit) so far, marketing has consisted of -

Facebook posting to friends, asking them to share (you would be surprised how little people want to do)
Twitter posting (having others retweet is helpful but hasen't resulted in many plays)
Forum posts - Haven't really done a great deal of forum posting as I'm waiting for the iOS version to pass review.
Reviewers - Sent out a bunch of review requests and have heard nothing. Have had more emails asking if I want to look at their marketing survive ... which could be an option but I don't want to spend even more money on this.
Youtube - Having a trailer seems to help heaps, could be the reason we have more than 10 people. It only takes 30 seconds to see if the game is good/what you're into.
Website www.factorybird.com - Have a website that you can link people to with the trailer and a link to the games (if it's out on both iOS an Android this can act like a small portal to hook players and send them to each store). Google has realtime analytics so try some marketing magic while you watch the numbers checking out your site, see what works and what doesn't.
Reddit - would post here but would get slammed :P
« Last Edit: March 25, 2014, 10:00:42 PM by LampRabbit »

escpodgames

  • Hero Member
  • *****
  • Posts: 673
    • View Profile
    • Assets
Re: Factory Bird - Android (out now) and iOS(coming soon)
« Reply #7 on: March 25, 2014, 10:14:46 PM »
@sebaslive - my one critique of your trailer is that it shows off the full game experience and thus why would I want to download it and try it out. Just give them a taste.

Flying Robot

  • Sr. Member
  • ****
  • Posts: 293
  • Od ton yebo redro
    • View Profile
    • Flying Robot Studios
Re: Factory Bird - Android (out now) and iOS(coming soon)
« Reply #8 on: March 25, 2014, 10:56:33 PM »
Cool!

But what happened to 'The Unseen'?

escpodgames

  • Hero Member
  • *****
  • Posts: 673
    • View Profile
    • Assets
Re: Factory Bird - Android (out now) and iOS(coming soon)
« Reply #9 on: March 25, 2014, 11:44:50 PM »
The unseen was just a 48hr game, if I were to make it, it would take me way too long, I have a habit of making small games big.

 

Flying Robot

  • Sr. Member
  • ****
  • Posts: 293
  • Od ton yebo redro
    • View Profile
    • Flying Robot Studios
Re: Factory Bird - Android (out now) and iOS(coming soon)
« Reply #10 on: March 26, 2014, 01:26:33 AM »
It had nice mechanics and scope for a larger game.

Aren't you developing it?

sebaslive

  • Hero Member
  • *****
  • Posts: 539
    • View Profile
    • Frame Tale Studios
Re: Factory Bird - Android (out now) and iOS(coming soon)
« Reply #11 on: March 26, 2014, 07:44:48 AM »
Unseen link is missing on ludum dare... :/

Thanks for the info! Hopefully iOS helps out.
All my VR games use Steam VR Playmaker Toolkit: http://u3d.as/u20
And Oculus Touch Playmaker Toolkit: http://u3d.as/QT5


Follow me @sebasRez

escpodgames

  • Hero Member
  • *****
  • Posts: 673
    • View Profile
    • Assets
Re: Factory Bird - Android (out now) and iOS(coming soon)
« Reply #12 on: March 26, 2014, 03:01:46 PM »
@Flying robot - too many ideas, not enough time. It's in my pile of potential next games.
@Sebaslive - Yeah I removed it. Just incase I do make it soon

escpodgames

  • Hero Member
  • *****
  • Posts: 673
    • View Profile
    • Assets
Re: Factory Bird - Android (out now) and iOS(coming soon)
« Reply #13 on: March 27, 2014, 01:10:30 AM »

xhidnoda

  • Full Member
  • ***
  • Posts: 231
    • View Profile
Re: Factory Bird - Android (out now) and iOS(coming soon)
« Reply #14 on: March 27, 2014, 05:38:47 AM »
Link broken (?)