Hey everyone,
I've got an issue with swapping sprites/animations.  I've got 3 in my game; STAND, RUN, HIT.  RUN is an animated sprite, the other two are still images (sprites).  I'm only using Unity 4.3, not 2D toolkit.
I need the game to start with the player in STAND.  Then swap to RUN when the gameplay starts & HIT when the player presses a button.  I've got everything working the way it should, but I can't seem to swap out the sprites or the animation.  The animation seems to loop even though it's not told to.  
Any idea how to do this?  Scouring tutorials and no luck so far.  
Thanks in advance. 
