CHARACTER CONTROLLER PROBLEM PLEASE HELP URGENTLY
I am having a problem that when using a character controller with playmaker my player is falling below the ground and when using capsule collider and rigid body my player is moving good but don’t having any collision with the walls when it’s position and rotation are freezed and when i untick x and z freeze position my player is sliding towards its z direction(means space set to self) but having collision to walls.
In playmaker i am using translate for movement and using my own vector3 variable named forward and backward with x and y as zero and z as 10 and -10.