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Playmaker Forum
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PlayMaker Bug Reporting
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Cannot add component of type 'Collider' because it is abstract.
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Topic: Cannot add component of type 'Collider' because it is abstract. (Read 3410 times)
Ouren
Playmaker Newbie
Posts: 11
Cannot add component of type 'Collider' because it is abstract.
«
on:
August 12, 2014, 03:01:29 PM »
Cannot add component of type 'Collider' because it is abstract. Add component of type that is derived from 'Collider' instead.
UnityEngine.GameObject:AddComponent(Type)
HutongGames.PlayMakerEditor.ActionEditor:EditField(FsmStateAction, FieldInfo)
HutongGames.PlayMakerEditor.ActionEditor:DrawDefaultInspector(FsmStateAction)
HutongGames.PlayMakerEditor.ActionEditor:OnGUI(FsmStateAction)
HutongGames.PlayMakerEditor.StateInspector:DoActionGUI(FsmStateAction)
HutongGames.PlayMakerEditor.StateInspector:DoActionsListGUI(FsmState)
HutongGames.PlayMakerEditor.StateInspector:DoActionsPanel()
HutongGames.PlayMakerEditor.StateInspector:OnGUI()
HutongGames.PlayMakerEditor.InspectorPanel:OnGUI(Rect)
HutongGames.PlayMakerEditor.FsmEditor:OnGUI()
FsmEditorWindow:DoGUI() (at Assets/PlayMaker/Editor/FsmEditorWindow.cs:94)
HutongGames.PlayMakerEditor.BaseEditorWindow:OnGUI()
UnityEditor.DockArea:OnGUI()
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Cannot add component of type 'Collider' because it is abstract.