I am making a 2d game with a background that looks like it is scrolling. I have two 3d planes that are 18.4 units wide, and I have them set next to each other with no space in between. The first plane starts at (0,0,0) and the second plane starts at (18.4,0,0).
What I am currently doing is using the move towards action to move both planes to (-18.4,0,0) then resetting their position back to positive 18.4 in the x axis.
The problem is when they reset their position there is a small gap in between the two planes. I am assuming it is because I have a finish distance of 0.1 and I think it offsets it.
Am I correct to assume that the finish distance is causing this?
If so why does it offset it differently every time? There are consistent different sized small gaps.
What can I do to fix this so there are no gaps, and it looks like the background just continuously flows.
Thanks for any advice!