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Author Topic: Mouse Pick problems with splitscreen cameras  (Read 1674 times)

jess84

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Mouse Pick problems with splitscreen cameras
« on: October 06, 2014, 02:08:21 PM »
Has anyone else had problems (and hopefully overcome them) with splitscreen cameras and the Mouse Pick / Custom Mouse Pick actions?

I have the left side camera (both are set to ViewPort Rect w=0.5 / h=1, left is set to ViewPort Rect x=0, right is set to ViewPort Rect x=0.5) working fine, I can store world coordinates, it stores the correct gameobject etc.

However the right side camera isn't storing the world coordinates clicked - instead it thinks that 0,0,0 was clicked, and it stores the gameobject clicked as None.

I'm clicking the same piece of floorspace on both cameras, so it's not a problem with the scenery.

I've tried using the Custom Mouse Pick action and specifying the camera, but that doesn't seem to work for right camera either.

Any ideas?  This has not been a fun few hours :)

jess84

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Re: Mouse Pick problems with splitscreen cameras
« Reply #1 on: October 15, 2014, 04:08:49 PM »
bump