playMaker

Author Topic: Skater Dash by 2nd Studio  (Read 3533 times)

DennisJensen

  • Full Member
  • ***
  • Posts: 104
Skater Dash by 2nd Studio
« on: November 17, 2014, 07:33:12 AM »

Hi guys,

We have developed the game SKATER DASH and have just released the game. Choose your skater, Dante or Dina. Collect coins and weapons such as yoyos and spray cans. Unlock and upgrade weapons to become a better skater. We hope you will enjoy the casual endless runner game and appreciate our stylized pixel art with different landscapes and groovy music.

We have partnered with Hojio, which enable players to challenge each other in an online PvP mode for real money. You can compete against peers for the best score and win €1 or €5.

The gameplay also offers a single player mode for you to practice before challenging your peers. This mode is available for all ages.

We would love to get any feedback in order to improve the gaming experience. The game is created using playmaker and some c# for the versus mode.

NO Ads
NO Pay-To-Win
NO Pay-For-In-Game-Items
NO Pay-to-Play (Pay-To-Skip-Waiting)
Just a genuine free game without all the bull****! 
 
Features:
- Online Multiplayer mode (PvP real money challenge mode)
- Single Player mode (for all ages)
- Share replays with your friends
- Achievements & leaderboards on Game Center
- Runner with easy tap controls
- DASH the cops
- JUMP over obstacles
- COLLECT coins
- Pick up energy shields
- Multiply your coins, by dashing cops in a row
- Unlock and upgrade weapons
- Skate through 3 different worlds
Game Designer, CEO, Artist
http://2ndStudio.com

DennisJensen

  • Full Member
  • ***
  • Posts: 104
Re: Skater Dash by 2nd Studio
« Reply #1 on: November 27, 2014, 04:46:28 AM »
Skater Dash is about giving a positive game experience meaning the game will never include any ads, payment walls, and pay-to-win. As professional game developers ourselves we take a risk but we believe it’s time to take a stand towards the current monetisation trends within free-to-play games and show users must be in focus and hence listen to them.

I would like to encourage everybody to support our campaign #PositiveGameExperience (link) and encourage our fellow game developers to think out the box and try to use more engaging monetisation tactics that users will embrace.

Link:
https://www.thunderclap.it/projects/19672-positivegameexperience
Game Designer, CEO, Artist
http://2ndStudio.com

escpodgames

  • Hero Member
  • *****
  • Posts: 687
    • Assets
Re: Skater Dash by 2nd Studio
« Reply #2 on: November 27, 2014, 05:19:12 AM »
Just played Skater dash and I was just wondering what was the thinking behind not allowing the player to shoot while jumping? I found it hard to not expect this ability.
« Last Edit: January 09, 2015, 04:07:15 PM by LampRabbit »

DennisJensen

  • Full Member
  • ***
  • Posts: 104
Re: Skater Dash by 2nd Studio
« Reply #3 on: January 09, 2015, 12:11:06 PM »
@LampRabbit:
Hmm good question. I think it just ended up that way. We tested a lot and worked back and forward. We did a lot of tweaking to the controls however something might have gotten lost in the process. Did you find it a issue?

Update:
We also updated the game :D Some minor bug fixes and some fixes on the versus mode.
Game Designer, CEO, Artist
http://2ndStudio.com

escpodgames

  • Hero Member
  • *****
  • Posts: 687
    • Assets
Re: Skater Dash by 2nd Studio
« Reply #4 on: January 09, 2015, 04:10:05 PM »
Yeah I really did,with all the latest twitch based games (flappy birds) I felt it lacked the control when you had decided to jump but also needed to shoot.