Author Topic: Accessing a Texture Array  (Read 530 times)


  • Playmaker Newbie
  • *
  • Posts: 12
    • View Profile
Accessing a Texture Array
« on: March 07, 2015, 01:43:46 PM »

I have an empty GameObject with an attached script for a texture2D array. The array is public for dragging texture onto it.

I want to change the sprite of an UI Image by clicking on a button - kind of a simple slideshow.

Is it possible to access this array with Playmaker and swap through the array ?

I read about the ArrayMaker - installed and tested it, but have no idea how to use this. Also not sure if this works with Sprite ?
« Last Edit: March 07, 2015, 01:55:38 PM by suppenhuhn »