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AudioSource.timeSamples how to use? [solved]
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Topic: AudioSource.timeSamples how to use? [solved] (Read 3041 times)
boblin
Playmaker Newbie
Posts: 6
AudioSource.timeSamples how to use? [solved]
«
on:
June 29, 2013, 03:26:34 AM »
What is most rightful PlayMaker way of accessing AudioSource.timeSamples?
I want my actions to be executed after reaching some intervals in audioclips (sync with audio). Cannot just use wait cause i need more precision. Thanks!
ps: my luckiest guess is what i have to write an action Wait for timesamples? Will it work? Will it be precise enough? If i'm right can you help me in writing it?
«
Last Edit: August 26, 2013, 12:18:08 PM by boblin
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: AudioSource.timeSamples how to use?
«
Reply #1 on:
July 01, 2013, 03:12:24 AM »
Hi,
Simply use "Get Property". Drag the Audio source component from the insepctor onto playmaker state editor and you have access to the time samples. it will be as precise as if you wrote a script or custom action.
bye,
Jean
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AudioSource.timeSamples how to use? [solved]