Hi,
Please help, I'm following some excellent video tutorials but there's one I'm having issues with:
Source:YouTube's Hutong Games channel: "07 - First and Third Person Cameras"http://www.youtube.com/watch?v=ykah5VSdP7E (time: 15:18 - 20:40)Problem:Camera tracking of object using
iTween Rotate Update produces stutters, which aren't in the video tutorial.
Setup:Unity ver 4.0.1f2;
PlayMaker ver 1.5.6.f3
Overview:1) An object called "
Space Ship" is being tracked by a camera; Position of the Camera is set via
Get Position (of
Space Ship) and set using
Set Position. So far so good.
2) Rotation of the Camera is set using
iTween Rotate Update, where the target rotation transform comes from object "Space Ship". Other parameters are Time=1.25, Space=Self.
3) Effect: when rotating the
Space Ship, Camera lags a bit (which is intended) before catching up to the rotaion of the
Space Ship. But there is visible stutter on the ship. I believe this is related to the
Space Ship and Camera sync, because everything looks good on the Unity Scene Editor, no stutters there.
If you have any idea on how to prevent the stutters, would appreciate any help, thanks!
Best Regards,
Jon