Thanks Jean!
Hi!
Just a quick follow-up request. Is it possible to also add the function of moving the rigidbody to a destination of another GO? Like a copy if the "move object-action" but with a "Rigidbody 2d move"
Because if I understand Unity correct. They way to move a rigidbody is not through the transform, so the "move object" is actually the wrong way to move a rigidbody to a specific position, right?