hi
can anyone please tell me how i reset a ngui scroll panel and everything it contains to their original positions when activated/deactivated?
what im trying to do is have all the ngui panels deactivated then activate them when needed.
However i have store items in scroll panels that, if for instance, i scroll some items, then deactivate the panel and then reactivate it, all the buttons, labels etc etc are all messed up in the wrong positions.
i guess i would like to reset the panel to how it was at the start of the game every time its activated or deactivated.
looking on ngui forums i found this SpringPanel.Begin() or ResetContentPosition() but how do i do that/use that with playmaker please?
many thanks.