playMaker
Home
Store
Showcase
Tutorials
Forums
Manual
Wiki
About Us
Playmaker Forum
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Join our
Discord Channel
Home
Help
Search
Login
Register
Playmaker Forum
»
PlayMaker Help & Tips
»
PlayMaker Help
(Moderator:
600
) »
State works if breakpoint enabled, otherwise it doesn't
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: State works if breakpoint enabled, otherwise it doesn't (Read 1849 times)
Bennett
Playmaker Newbie
Posts: 4
State works if breakpoint enabled, otherwise it doesn't
«
on:
September 03, 2012, 02:13:29 PM »
I have this state which is supposed to trigger an iTween MoveTo action upon entry. When I run the game it just doesn't run the tween on the first try (although it happily reports success and transfers to the next state) but on subsequent tries it does work.
But if I enable the state's breakpoint and step through frame-by-frame, it always works. What would be the likely cause? Any ideas?
«
Last Edit: September 03, 2012, 02:18:24 PM by Bennett
»
Logged
jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: State works if breakpoint enabled, otherwise it doesn't
«
Reply #1 on:
September 04, 2012, 03:47:36 AM »
Hi,
Interesting, is it possible for you to isolate this fsm and share it with me ( pm me is sensitive, else simply attach it to this thread). Or maybe a screenshot of the fsm and a screenshot of each state actions content. thanks
Bye,
Jean
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
Playmaker Forum
»
PlayMaker Help & Tips
»
PlayMaker Help
(Moderator:
600
) »
State works if breakpoint enabled, otherwise it doesn't