Hi,
Ok,
-- There is already an action called PhotonViewGetOwnerProperties which will let you pick custom properties for a given player
-- create a new event "PHOTON / MAX CCCU REACHED" and mark it global, you will get informed when reaching limit. I'll package a new version soon with the inclusion of this event, I am not sure why it got deleted... cause I have all the code implemented to send it.
-- To close a room, all players have to leave, then the room is deleted from the server. However, the new releases fo Photon allows for rooms to persists when empty for a given amount of time, like players, so this is becoming more and more flexible.
Bye,
Jean