Well simple way, will be to just code a playmaker action that check this, and send an event based on waht you get, from there you do what you want.
Should not be hard to code, looking a simple code action already in as reference.
No it should not be hard to do.
It shall check this first: iPhoneUtils.isApplicationGenuineAvailable
Just to see that the app has been added the right way so it has that status.
Then if that is true it should check the other code.
If its genuine you should be able to send it to an event.
Well it can send a event on all values for then you can do what you want.
So i guess its much simpler then i did think first. lol