OK, guys. Something definitely happen with the actions execution timing. I have a moderately complicated graph with floats math, read/write from the Array Lists and so on... But the results is a 6 floats. It works only if I turning on
toggle breakpoint (and manually press unpause then) OR add this weird
Wait (on the picture). Without this tricks the results is not relevant.
PS. For now it's a part of a complex FSM system and I can't reproduce the bug in the separate file, but I'm working on it. Will keep you informing with my progress.
PPS. Please, pay attention to the first bug I mention in this topic. As I understand, that's definitely not how the things should work and I'm afraid it could lead us to the errors in other cases.