Greetings.
Unity crashed on me, when I reopened it, I open the playmaker editor, and nothing is there. I had about 5 FSMs attached to objects. All of the objects are missing from the Hierarchy, but the problem is, the FSMs that wer made still play.
I cannot select the FSM in the Playmaker Editor, the drop down that usually lists all the FSMs for a scene simply are gone. The only option is to create a new one.
The problem is, the previously deleted FSMs are still running in the scene and I have no way to edit them or delete them.
Where does Playmaker store the scripts that are generated? Where is the config files that are serialized?
Thanks!