I´m working in a game and doing well using playmaker until now. I´m dont have idea how to make this puzzle using playmaker.
Scenario:
I have 3 objects what have to be in a determined angle to achive the goal (trigger another object event).
Object 1 need to be in Vector3 Y90
Object 2 need to be in Vector3 Y270
Object 3 need to be in Vector3 Y360
Everytime you touch the object adds rotate 90 in Y on this object. So the 3 objects have to be in the exactly Vector3 values to trigger the event.
Could someone help me explain what logic/actions I have to use to complete this?
Thanks in advance.
PS: Sorry my English.