Hello.
I have a bit of a looping problem I can't seem to overcome.
In the below image, the 'Checker' is getting the position of the camera and a character and then comparing floats.
The events are changing the speed of the camera on a set of waypoints to add speed, reduce speed, or pause to keep the character in the middle of the screen (within some tolerance).
I'm using 'Next Frame Event' to avoid infinite looping and everything works great except when the camera moves too fast and gets too close to the character, it loops back and forth between 'Is Equal To' and 'Is Less Than' or 'Is Equal To' and 'Is Greater Than' each frame. So this causes bad stuttering.
Any ideas would be appreciated. I looked into lerping but couldn't get it working.
Thanks!