Hi,
yes, the 2d needs specific actions for this, here it assumes a 3d objects with the y axis up, and in 2d, it's now the z axis.
Which, just to make a point..., reminds me that I was right when I complained very early on that their axis distribution was definitly not ideal, it should have always been right handed AND z axis up, this way, EVERYTHING would have worked just fine moving into a 2d scene.
I think this is very bad to have left handed and y up, 99% of other systems use right handed z up or at least give an optio to choose... it may be for optimization, but not really sure.
Bye,
Jean